
chris elliot
EG CORP Talocan United
157
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Posted - 2013.03.21 21:25:00 -
[1] - Quote
Two step wrote:IMHO, Battleships need a large EHP buff. The fact that cruisers can match or exceed their EHP is a very bad thing. Along with an EHP buff, they probably also need a tracking nerf. BSs should be very vulnerable to smaller ships, but for fighting other BSs and caps, they should be the front line ships the lore makes them out to be.
This, 100%. There is no reason one should be able to make a dirt cheap t1 prophecy with the same or more ehp than a battleship.
I would disagree highly on giving all 4 races an ewar ship that some other people mentioned. Ecm is a terribly difficult thing to balance and is in most cases still pretty broken. Stacking these abilities onto really really beefy platforms will invariably return the meta to the old alpha or gtfo type of fighting, because one can not do much else against a super beefy tank that is spitting out ecm everywhere. The exception to this would be the scorpion which, while ecm is still pretty broken, the slot layout prevents the mounting of silly tanks like you can achieve on say, a geddon or dominix.
With respect to the tier 3 battlecruisers, the talos could stand to loose its drone bay, and the oracle gain a 4th mid. Aside from that maybe a tiny (emphasis on tiny) mass increase across the board for all of them. The current meta state has the talos on top mostly because the only other ship that can come close is the tornado in terms of a midrange nano ship. The tier 1 and 2 ships have their niche and with the exception of the drake(somewhat) and the hurricane not able to operate at the speeds or projection ranges as the tier 3's. This is ok though since they gain tank in exchange.
With respect to the Talos which people seem to be crying for a nerf for. The Naga can't compete in the tracking department but works well as a long range sniper and can fit a really nice tank so it has its niche, no real complaints there. The oracle could be amazing competition if a tiny bit OP for the class due to scorch giving it an awesome optimal, but its lack of a 4th mid really hampers that ability because the meta is to just stack extenders in there and stay at range. This leaves only the talos and the tornado to operate in realistic tackle ranges. The tornado does slightly less outright damage but projection with autos is a bit better and its agility and speed are still good. It can also fit a better tank than a talos due to its extra cpu and mid slot.
The talos may be just a tad on the agile side overall though but all the tier 3's are, which a slight mass increase would fix.
You can't slow them down too much though or they will be too easy to catch and reduce their use overall in the meta as people default back to the drakes, arty canes and the newly buffed t1 cruisers, some of which are already plenty fast to run down a tier 3. |